![]() ![]() ![]() ![]() Four different types of power-ups show up in balls, which can be activated by exploding the ball with the power-up. Time bonuses are also awarded if a player completes the level within ace time – ranging from thirty seconds to four minutes depending on the level. There are bonuses for collecting coins (usually through gaps), for causing explosions through gaps of other balls, and for having a streak of always causing an explosion with each consecutive ball (coins and chain bonuses are a quick way to fill the bar). The level is completed when after the bar is filled, the player eliminates all of the balls on the screen. When three or more of the same color come in contact, they explode, possibly triggering other explosions as part of a chain reaction. To prevent the balls reaching the Skull, the player can eliminate the balls by firing a colored ball from the stone frog idol’s mouth towards the chain of balls that will continue to push forward until the player fills the yellow bar, which is when the balls will stop producing off-screen. As soon as one ball reaches the skull, the others follow and the player loses a life. The player can carry two balls at a time and can switch at any time. The game is set in Aztec Mexico.The objective of Zuma is to eliminate all of the balls rolling around the screen along a given path, with other balls (the path is clearly visible in all of the levels except the last level), before these balls reach the yellow skull structure, which will open to varying degrees as a warning of oncoming balls. The graphic still same but i realise if youre using moders spec you cant use that “3D rolling ball” because the game doesnt regonise our graphic card. Memorabe really fit with the game doesn’t sound boring even you play the game for 4 hour or more. it’s seem the game is more like betting than skill cuz it’s depend which ball came from the frog.I get little bit strugling after the progam doesn’t give me any good color for finish the game. An enhanced version, called Zuma Deluxe, is available for Windows the gameplay Still same it’s hard as hell Above stage 10. However, the game did receive minor criticism for its similarity to the previous game.It can be played for free online at several Web sites, and can be purchased for a number of platforms, including PDAs, mobile phones, and the iPod. Upon release, the game received mostly positive reviews from critics, with many citing the boss battles and gags as the game's highlights. The physical copy for the Xbox 360 includes two bonus titles: Bejeweled 3 and Feeding Frenzy 2. A Nintendo DS version was introduced in February 2011 which features daily challenges, versus mode and achievements. ![]() It was released for Microsoft Windows and Mac OS X, as a sequel to the earlier 2003 video game, Zuma, and was later ported to Windows Phone.Ĭompared to its predecessor, Zuma's Revenge! features high-definition graphics, new levels and 'power-ups,' several new features, as well as boss battles. Zuma's Revenge! is a 2009 tile-matching puzzle video game developed and published by PopCap Games. Zuma received the 2004 "Game of the Year" award from RealArcade. It is also included with the PlayStation 3 retail version of Bejeweled 3, along with Feeding Frenzy 2. It was released for a number of platforms, including PDAs, mobile phones, and the iPod.Īn enhanced version, called Zuma Deluxe, was released for Microsoft Windows and Mac OS X as well as an Xbox Live Arcade download for the Xbox 360 and a PlayStation Network download for the PlayStation 3. Zuma is a 2003 tile-matching puzzle video game developed by Oberon Media and published by PopCap Games. ![]()
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